Planned Features

A place to discuss upcoming and planned features

Re: Planned Features

Postby Adric » Mon Apr 14, 2008 10:14 am

sorry, searched for header and footer... silly me... Thanks, and keep up the good work!
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Re: Planned Features

Postby Falcon » Mon Apr 14, 2008 10:18 am

No problem. There's a lot of info on the forums and it's easy to miss something! Not having templates was annoying for me too, as it took forever to change any of the XHTML and it was holding back getting new features in. Between making it easier for people to modify and easier for me to add features, it needed to be done. =)
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Re: Planned Features

Postby Falcon » Thu Jun 19, 2008 9:52 pm

Down to our "final" list for RN 2.1.
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Re: Planned Features

Postby Ferby7424 » Tue Jul 08, 2008 12:07 pm

Added true unlimited caps. Here is how they work.
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Re: Planned Features

Postby shadendorain » Thu Jul 10, 2008 12:36 pm

I was looking at your 2.1 feature list and saw the bit about unofficial (a.k.a user) signups. I know that my guild would be very interested in this. We only have 3 "official" raids a week but we have half a dozen or more player organized events every week. My guild has a penchant for having everything done in an orderly manner. :D
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Re: Planned Features

Postby Ferby7424 » Thu Jul 10, 2008 1:49 pm

shadendorain wrote:I was looking at your 2.1 feature list and saw the bit about unofficial (a.k.a user) signups. I know that my guild would be very interested in this. We only have 3 "official" raids a week but we have half a dozen or more player organized events every week. My guild has a penchant for having everything done in an orderly manner. :D

Once I finish my current list of tasks I'll take a look into this. I don't think it'll be that hard to do, but I've been wrong before.
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Re: Planned Features

Postby shadendorain » Thu Jul 10, 2008 5:47 pm

Ferby7424 wrote:Once I finish my current list of tasks I'll take a look into this. I don't think it'll be that hard to do, but I've been wrong before.


Sounds good, I'll keep checking in on this in case you need help/input.
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Re: Planned Features

Postby Ferby7424 » Fri Jul 11, 2008 3:55 pm

Standalone level support is in svn. Working on unoffical events next.
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Re: Planned Features

Postby Ferby7424 » Tue Aug 05, 2008 10:15 am

I'm down to just the in game addon. I've never even looked at the code for one of these, so I don't know how long it will take. (It might not make this release)
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Re: Planned Features

Postby Saynt » Thu Aug 07, 2008 9:35 am

I hadn't seen anything yet (but honestly haven't looked much) is there an API for the new Blizzard_Calendar for Wrath that maybe an export can work with, might be something to look into. I don't think the Blizz calendar will replace RN, but if they can work together, you'd basically have your ingame addon :P
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Re: Planned Features

Postby Ferby7424 » Thu Aug 07, 2008 9:54 am

Saynt wrote:I hadn't seen anything yet (but honestly haven't looked much) is there an API for the new Blizzard_Calendar for Wrath that maybe an export can work with, might be something to look into. I don't think the Blizz calendar will replace RN, but if they can work together, you'd basically have your ingame addon :P


This is one of the first things I was going to look into. I'll keep you all posted on what I find. :D
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Re: Planned Features

Postby Saynt » Thu Aug 07, 2008 11:38 am

from wowwiki thus far...
http://www.wowwiki.com/World_of_Warcraf ... _Functions

Calendar Functions Calendar functions from Wrath of the Lich King (Beta)

CalendarGetDate()
CalendarGetDay(monthOffset[, day])
CalendarGetDayEvent(monthOffset, day, eventIndex)
CalendarGetEvent(monthOffset, day, eventIndex)
CalendarGetEventInfo()
CalendarGetHolidayInfo(monthOffset, day, eventIndex)
CalendarGetMonth([monthOffset])
CalendarGetNumDayEvents(monthOffset[, day])


And from EJ forums:
http://elitistjerks.com/f15/t14903-wrat ... post843132

Information gathered from the internal Calendar API.

The Calendar is linked to your character. It is composed of events. Anyone can create events.

Events can be of any of the following types :
Raid
Dungeon
Pvp
Meeting
Other

For each type, there are a number of event "textures" that can be selected. Events also have a date, a time, a name, a calendar type and a sequence type.

Calendar types can be :
PLAYER
GUILD
SYSTEM
HOLIDAY
RAID_LOCKOUT
ARENA

sequence types seem to be used only for HOLIDAY, right now, and can be START or END.

When you create an event, you can set it as repeatable.

If you are the creator (or a moderator) of a given event, you can edit most of these attributes. You can also send invitations, either to individuals (by name), to some part of your guild (if you can, probably controlled by the guild leader) or one of your arena team.

Each invitation has a status that can be :

INVITED
ACCEPTED
DECLINED
CONFIRMED
OUT
STANDBY

The creator and moderators of an event can change the status of each invitation. The creator can set some invitation as moderators. The creator can also set an event to be auto-approved, so that invitation status automatically switch from ACCEPTED to CONFIRMED.

Individuals are notified of pending invitations through the new GameTime display. If you have a pending invitation for a particular event, it will stand out on the calendar.



An export addon from Wrath Calendar already exists:
http://www.wowinterface.com/downloads/i ... xport.html
http://code.google.com/p/wow-calendar-export/

Seems there are no input functions thus far, probably has to hit the suggestion forums for that.
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